Resources

This section has various external resources useful when using the Horse64 programming language. This includes the code location for all the core tooling, where to report bugs, etc.

SDK

If you want to get started, go here for the SDK (Software Development Kit) for Horse64.

Report bugs

Before you report a bug, you might want to check the standard library reference documentation and the 💬 community chat to verify if what you found is truly a bug or rather a misunderstanding.

To report bugs, here are the locations for core components:

Documentation

If you're reading this, you found the documentation! If you got some offline copy, switch to the latest online copy of the documentation.

License

All projects are dual-licensed under either a BSD-style license or the Apache 2 license, with the minor exception to that being the official artwork. Read the respective license files for details, the licenses of all projects are almost the same.

Standard library

The standard library providing all the built-in functionality in the core.horse64.org can be found in the same location as horsec.

Horp

This is the Horse package manager.

Horsec

The official compiler for Horse64 code is a binary called horsec. It's written primarily in Horse64.

HVM

HVM, the "Horse Virtual Machine", provides the runtime powering Horse64 programs. HVM is primarily written in C.

Spew3D

Spew3D is the base library used for accessing operating system facilities, multimedia, and other base functionality, used by HVM. 🧬 Find its code here. While it can be used separately for any C program, it's maintained as part of the Horse64 project.

Contributing

For info on how to contribute, read here.

Creators

For a full list of who worked on and created Horse64, check the contributors for the central packages:

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